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After a fairly extended wait and numerous delays, Sony, at last revealed the PlayStation 5. Now, everyone knows that the PS5 brings some fairly dope tech inside to run the high-quality games Sony showed off. However, Sony CEO not too long ago confirmed that developing these games for their next PlayStation will cost more for the developers.
In a latest interview with GamesIndustry, the CEO of Sony Interactive Entertainment, Jim Ryan mentioned that the cost of manufacturing a PS5 game will likely be larger than earlier. This is a result of developers needing to push for more life like visuals, that may increase the time and cost of development of a game.
“I think, to the extent that the technology enables the graphics side of it to become more interesting and life-like, [the games] will become slightly more human-intensive and capital intensive to produce. So, yes, we think there probably will be an increase in development budgets.”, Ryan mentioned.
Now, everyone knows what the PS5 may achieve with the Unreal Engine 5. It was evident when Epic showed off its newest technology with Sony’s next-gen console. Also, we heard that the PS5 may finish “the world of loading screen” from the CEO of Epic Games, Tim Sweeney.
So, it’s considerably apparent that creating such high-end games would require a capital funding larger than earlier than.
However, Ryan additionally mentioned that the rise in manufacturing funds is not going to be “massive” if you compare with the development of previous titles.
“We don’t see it as being a massive increase, and that’s why we want to do more faster than we have ever done before, to provide a fertile install base for people who make games to be able to monetize against,”, added Ryan.